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Connecting Social Science and Information Technology Through an Interface-Centric Framework of Analysis

The gathering pace of IT innovation has, or ought to have had notable methodological repercussions for the social-science community (and beyond). Where yesterday the researcher could unhurriedly unlock the social-scientific significance of a chosen medium, secure in the knowledge that his or her work would have bearing for many years, by now there is every reason to confront a fear that the prodde

Krav på rörlighet i akademin riskerar att befästa en mansdominerad kultur

Det är fel att göra rörlighet till en merit i sig. Forskarmeriter ska mätas i form av forskningspublikationer och rekryteringen utgå från dessa. Akademin behöver också bli en human, modern och jämställd arbetsplats och då behöver vi synliggöra kulturen och vilja arbeta för att förändra densamma. Förslaget om att premiera forskares rörlighet riskerar att verka i direkt motsatt riktning, skriver for

Att styra ett hållbart byggande - En definition av och en styrmodell för ett hållbart byggande

A large part of the Earth’s turnover of resources is associated with buildings and building construction. There is therefore a complex relationship to be taken into consideration when realizing construction projects, since economic and social aspects also affect individual people. In order to gain an overall perspective on this relationship during the construction process, one solution is to adapt

Madness in the Method: A Paradox of Inquiry Learning

Hakkarainen and Sintonen (2002) praise the descriptive adequacy of Hintikka's Interrogative Model of Inquiry (imi) to describe children's prac- tices in an inquiry-based learning context. They further propose to use the imi as a starting point for developing new pedagogical methods and designing new didactic tools. We assess this proposal in the light of the formal results that in the imi characte

Designing spaces for knowledge work - can the use of fiction help construct new realities?

This paper is concerned with two approaches to designing spaces for knowledge work. The central concern of the first approach is with the use of fictional descriptions of the workplace, in order to stimulate creative thought about new workspaces. The second approach draws on the emerging potential of three dimensional virtual reality as a tool to develop shared visions and to stimulate creativity.

Coming Close? -Techno-Culture and The Longings for Intimacy

How are longings for intimacy engendered in different ways in relation to technology use? How can alternative uses of consumer electronics make us more aware about the conditions for mediation and technology use? The presentation will reflect on a specific consumer electronics product called the Intenso Viddy, which is a cheap video messenger marketed as a lifestyle/mobility-gadget. With it’s inco

Direct Camera Pose Tracking and Mapping With Signed Distance Functions

In many areas, the ability to create accurate 3D models is of great interest, for example, in computer vision, robotics, architecture, and augmented reality. In this paper we show how a textured indoor environment can be reconstructed in 3D using an RGB-D camera. Real-time performance can be achieved using a GPU. We show how the camera pose can be estimated directly using the geometry that we repr

Concrete Roofing Tiles

Good roofing materials are both difficult to find and expensive in developing countries. Roofing tiles using cement as the binding agent have been produced in Europe for over 150 years, and have partially replaced burnt ceramic tiles for purely economic reasons. Although modern factories can produce 10,000 tiles per person per day with a few workers, small-scale hand production still offers both g