Dynamisk upplevelse i Virtual Reality och dess effekt på cancerpatienter
Cancerrehabilitering har under de senaste åren experimenterat med virtuella upplevelser. Hur mottas dessa och hur ska en utvecklare gå tillväga för att arbeta i en sådan här kontextModern cancer healthcare prevents deaths but living with the disease creates a need for mental healthcare. Virtual reality (VR) and its abilities to create and maintain convincing illusions has been used for several other purposes within therapy and healthcare. Would it be possible to engineer a virtual environment for therapy within a cancer context? This thesis follows the design process behind