Age of Empires IV: A Unique Tale of Women’s Engagement with Video Game Play
Through the analysis of the case of the Age of Empires IV community, this qualitative study investigates how the communal efforts of the audience can foster inclusivity, and the meaningful participation of women, in the context of contemporary video game play. Through the analysis of nine semi-structured qualitative interviews, this paper reconstructs the ‘Age of Empires IV tale’: as it evolved fr
