Doing PAXY Things: Swedish 3rd-Grade Students’ Feelings and Attitudes Towards Participation in the PAX Good Behavior Game
The PAX Good Behavior Game (PAX-GBG) is a school-based intervention shown to enhance student self-regulation, encourage prosocial behavior, and curb challenging behaviors. However, little is understood about students’ perspectives on theintervention. In this study, we conducted a survey and semi-structured interviews with 3rd-grade students in Sweden to examine their feelings and attitudes towards