"Zone taken!" : Kunskap, förändring och kulturell gemenskap i mobilspelet Turf
How does a mobile game become a sport related community with its own cultural expressions and norms? This explorative article examines Turf, a mobile game where the players use the GPS function to navigate both a digital map and the physical landscape. By locating digital zones in the landscape, similar to the sport ori- enteering, the player gains points. Around the game various social activities
